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Post by Culski on Jul 22, 2006 20:45:11 GMT
I'm aware that Thunderbluff isn't very populated as well, this may be because Mulgore is quite an isolated place but Horde hasn't as much Population as the Allince I'm sure that if it had there would be more people around TB. Paladins and plate, horde are ugly, that imo is why horde population is lower. Most people have some RPG sense of characterisation, paladins were bound to be popular especially wearing plate armour! One of the reasons mulgore is so underpopulated is because it's a huge run from there to ogrimmar, the other is that the quests are not so well known compared to the run up to the main city from durotar.
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Post by Nyen on Jul 24, 2006 16:55:54 GMT
Crap change, unless they make raid groups bigger than Shamans are pretty useless in TBC.
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Post by Sariela on Jul 24, 2006 19:30:49 GMT
is nyen gettin worried now?
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Post by Ascension on Jul 25, 2006 0:10:30 GMT
Crap change, unless they make raid groups bigger than Shamans are pretty useless in TBC. Well not really, shamans can only buff one group at a time so in normal circumstances pallys > shamans. Shamans buffs are similar to everyone elses single group buffs, like pallies aura, hunters trueshot aura, warlocks imp buff etc... So Shamans will only be widely open to raids if their buffs far surpass all others group buffs / usefullness (like priest in same group as tank) so they are actually useful. With that said i'd gladly like a shaman in my group, mana tide totem (and whatever else shamans do for +mana) + judement of wisdom on boss + blessing of wisdom = me with 100% mana endlessly
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Post by Nyen on Jul 25, 2006 17:15:03 GMT
Shamans can buff one group at a time but unless you need serious management to be able to buff the whole group. For example an average tanking group is a warlock, 3 warriors and a Shamans. Shamans drops windfury, Fire resist totem and str of earth. So only 3 of the 5 people in that group are getting use out of the totems. This is why paladins get it so much easier with greater blessings, they also don't need to worry about range, respening mana to do blessings again and generally there blessings are alot better than totems, BoS > Tranquil air for example. Basically i can't see any guild taking more than 2 shamans in a raid, and they would only be there for mana tide in priest/druids/paladin groups. I don't see why Blizzard couldn't just give Shamans greater totems or something.
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Post by Natsuki on Jul 27, 2006 9:50:06 GMT
oh well...at least now I can make a a shaman and be able to play with you guys
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Post by Gutts/Nebsus on Jul 31, 2006 15:48:24 GMT
i have read blizz excuses for making the shaman for allaince and palas for horde and they are LAAAAAAAAAAAAAAAME !!!! yes there was a difference between the two factions and yes ppl did think they were unbalanced but thats the fun part of the game!!! and tbh i played alliance and they think shaman are overpowered and played horde and they think palas are overpowered so in my opinion the two factions are balanced as they are now!. WHY FIX SOMETHING THT ISNT BROKEN !!??
there are a lot of ppl pissed about it and im one of them and blizz doesnt give a **** they will go on with it. Now they have the rank 14 prob and palas shaman prob they are loosing their popularity and when a new good game comes out blizz will loose many many many hardcore players.
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Post by Culski on Jul 31, 2006 17:05:02 GMT
there are a lot of ppl pissed about it and im one of them and blizz doesnt give a **** they will go on with it. Now they have the rank 14 prob and palas shaman prob they are loosing their popularity and when a new good game comes out blizz will loose many many many hardcore players. Hardcore players form a minority of the playerbase, they get easily bored once the pvp/pve content has been "won", eventually many of them will burn out, move on (by burn out I mean fail exams, lose jobs etc) so they aren't a concern tbh The problem is that WoW contains a lot of elements that require far more dedication than is healthy for a human being, being casual means losing out and that's what will eventually bring WoW to it's knees. That's probably why they are going to implement more grindable set rewards, so even if you play just a few hours a day you can eventually get the same things. Also by hardcore I mean players who bot, play 24 hours in a go and always raid/pvp. I might play 5-8 hours a day but I take my time, go afk, read and screw about so I don't think hardcore playing is based on time online alone!
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Post by Culski on Jul 31, 2006 17:07:37 GMT
Crap change, unless they make raid groups bigger than Shamans are pretty useless in TBC. Well not really, shamans can only buff one group at a time so in normal circumstances pallys > shamans. Shamans buffs are similar to everyone elses single group buffs, like pallies aura, hunters trueshot aura, warlocks imp buff etc... So Shamans will only be widely open to raids if their buffs far surpass all others group buffs / usefullness (like priest in same group as tank) so they are actually useful. With that said i'd gladly like a shaman in my group, mana tide totem (and whatever else shamans do for +mana) + judement of wisdom on boss + blessing of wisdom = me with 100% mana endlessly Just a thought, if mana spring stacks with BoW for example then that's great, BoM with strength/air/windfury totems would be exceptional. You could use a shammy in a dps grp for totems, another in a caster grp for mana. Pally buffs everyone else!
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Post by Ballcoth on Aug 2, 2006 14:17:09 GMT
This is Blizzard's Vsion of Balance So while Alliance has more Warriors and Priests the Horde Get's More Hunters and Warlocks isn't that just great. (Sarcasm) Blood Elves can't be warriors because of these so called "Balance issues", it made me laugh becaue I had this theory that every race needed it's healers wether they were Druids Shamans or Priests and Warriors in order to be a "complete race". But now I get it a Gnome can become a warrior but blood Elves just doesn't have the Balls to do it. HA HA HA Blizzard, yes I hate legolas YES i hate what Peter Jackson did whith the the Freaking LoTR story but that doesn't mean I hate Elves and ANY RACE should have it's own healers and Warriors, is it because Gnomes are the only race In-game that can't heal that you needed to place a race that couldn't tank? I mean? WTF Blizz!
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Post by Ascension on Aug 2, 2006 22:41:49 GMT
Blood Elves can't be warriors because of these so called "Balance issues", it made me laugh becaue I had this theory that every race needed it's healers wether they were Druids Shamans or Priests and Warriors in order to be a "complete race". As far as i know, Blood Elves get an AoE silence right? imagine a couple of them in AV charging and silencing everyone or simply another CC method against certain bosses would make it abit too easy. And your theory would be entirely Lore based, nothing to do with balance
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Post by Ballcoth on Aug 3, 2006 11:56:38 GMT
Eveyone is intittled to it's toughts about this subject. I trully beleive that BE should have Warriors, but it's Blizzard's Game and even All of your chars belong to them not to you, so they chose everything they want in-game according to their own views.
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