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Ideas
Apr 24, 2006 11:09:58 GMT
Post by Raine on Apr 24, 2006 11:09:58 GMT
40 man DKP and 20 man DKP could be used, this way it keeps everything seperate. Although I have to say MC is probably easier than ZG, though the hardest thing about MC is getting 40 people online at the same time.
When the time comes I think we should decide wether we should use DKP for 20 man instances, I for one would say yes as the loot in ZG is really good and is worth using DKP on rather than need / greed.
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Ideas
Apr 24, 2006 11:27:38 GMT
Post by Haxen on Apr 24, 2006 11:27:38 GMT
I will tell you of my experience.
Used to use a right who needs it? ok u 4, whisper me bids, people would go insane amounts start dissing each other, etc etc, and end up with no dkp for gearing people.
best way IMO:
ZG coins goto Guild Bank, on request when we have lots of each, for pre MC readyness.
DKP really its whoever needs it and has the most dkp gets it. That way items are distributed fairly and rewarded for people who turn up most, the only downside people ruin their life cause they need to attend all raids to get the gear they like.
tho the best way is to have whoever has most dkp gets it, rather than having stupid whisper me for bids etc.
Hax.
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xyko
Member
Posts: 63
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Ideas
Apr 25, 2006 7:19:53 GMT
Post by xyko on Apr 25, 2006 7:19:53 GMT
Yeah i agree Hax, the1 with most DKP gets it. And we dont have to do raids every day either, that way we all can have a life outside wow. Lets decide what nights,days are raid nights when we get there.
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Ideas
Apr 25, 2006 8:11:07 GMT
Post by Raine on Apr 25, 2006 8:11:07 GMT
I don't really understand that, the person with most dkp gets it? I've been in a guild where silent bidding worked really well - if you want the item that much bid all your dkp. If your after a certain item you can save up your DKP till it drops. I would find this much better imo.
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Ideas
Apr 25, 2006 8:55:35 GMT
Post by Lightreaver on Apr 25, 2006 8:55:35 GMT
I have to agree with Raine on this. The silent bidding works really well so long you have a raid leader who has easy access to the DKP figures and knows what he is doing. Most DKP gets it isn't all that great as it means if your saving up for a certain item, but another item you want drops you will have to start saving from sratch instead of bidding a suitable amount. Obviously there will be a minimum bid, i.e. if no-one wants a certain item then you will have to bid at least 10 for example to get it. That way no-one can take the piss and bid 1 which makes bidding, on the whole, a lot more fairer. Also, raines post at the top of this page is also true. MC is generally easier than ZG. But the hardest part about doing MC (as raine states) is getting 40 people on at the same time. Also, once inside MC, since there is 40 people, mistakes can usually be easiliy fixed without too much bother. In ZG, one mistake and it is usually a guareenteed wipe unless someone does an amazing job at recovery. Haxen also has a point about the ZG coins, all should go to the bank and be given on request and if more than one person wants a specific coin then they can roll/spend DKP for it. A suggestion to overcome the huge obstacle of getting 40 people online at the same time would be to try what they did on Al'akir, have a random MC raid which uses master looter. Although, i could see why on this server that it would probably be a complete disaster with the number of italians that can't play on it. But it would boost Arisens ranks with people who are stuck in non- MC raiding guilds and want to go further. A guild did this on al'akir and it worked pretty well and now that guild has enough members to do MC solo, so although it is a complete pain in the ass to arrange and control a non-guild raid, it might be worth it just to get those few more high level members to join. One more thing, since we have a 60 now and some more on the way, they should really start the hydraxian waterlords quest which starts in Azshara as the first parts of the quest are non - MC related. This quest chain (at te end of it) gives a nice fire resistance ring and also allows us to get a certain water which is needed in order to summon Ragnoras. The quest giver is hard to find in azshara, so ask me or another officer in-game for the coords as i cant remember them at this moment in time .
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Ideas
Apr 25, 2006 12:49:52 GMT
Post by Haxen on Apr 25, 2006 12:49:52 GMT
have completed the chain before so when i hit 60 or nearing it will gladly help. Im down for any DKP you guys choose, but an example of the dkp we used to use.. Person 1 has 300 dkp person 2 has 250 dkp person 3 has 100 dkp person 1 attends most often, *random epic* drops and person 1 needs, as does person 2. person 1 wins the item at 60dkp. on the same run or next run person 2 needs *epic* they get it, etc etc, the more u attend and put in, the higher chance u get at getting an item first, but theres also person 2 who will get something after, gearing the guild equally rather than giving 1 loot to 1 guy then doing the next. Id be 2nd to say Gear isnt everything, I know a guild who completed mc and zg in Green gear, its down to skill, if you have 40 people willing to listen, not go afk, and can play their class we have absolubtely no issue, Public MC wud be fun
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Ideas
Apr 25, 2006 16:35:06 GMT
Post by Endy on Apr 25, 2006 16:35:06 GMT
Have to say i think that A public MC run would be a disastor, Our guild has a light hearted approach to WoW which is the best way immo but other ppl dont, ppl will get annoyed that they keep getting out rolled on the 1 set and 1 need system ML usually uses, or if just simple need or greed we could have items 20 ppl can use almost and that is just a pain in the ass for everyone in question, I really think arisen wont need to have a allaince with another guild, 1 reason is that we have a lot of loyal priests and priests usually bring in the other members needed. 2nd i think most of the officer and alot of the members have ZG/MC expereince this is a huge bonus to new lvl 60s as it doesnt mean that only the raid leader knows what hes doing and helps out but means alot off ppl will know what they are doing and can help out alot.
Have to say my experience with DKP was fine we used outloud bidding and it worked fine. I think silent bidding could work well allthough never seen it in action.
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Ideas
Apr 25, 2006 21:58:32 GMT
Post by Lightreaver on Apr 25, 2006 21:58:32 GMT
I admit, random MC raids would be a disaster. I have been in one myself and there are not pretty. But... it would be a great way of getting people interested in our guild. Heck, if no1 else wants to arrange a random raid i'll personally take responsibility for every person there. I make good use of the kick function in parties . As for the loot in random raids, yes it wuld have to be rolled upon and DKP would not count. This would seem unfair, but impo there is no reason why DKP cannot be earnt by attending these raids, as it would help the guild tremediously if we could get the required classes.
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Ideas
Apr 26, 2006 8:14:24 GMT
Post by Raine on Apr 26, 2006 8:14:24 GMT
I have to agree with Raine on this. The silent bidding works really well so long you have a raid leader who has easy access to the DKP figures and knows what he is doing. Most DKP gets it isn't all that great as it means if your saving up for a certain item, but another item you want drops you will have to start saving from sratch instead of bidding a suitable amount. Obviously there will be a minimum bid, i.e. if no-one wants a certain item then you will have to bid at least 10 for example to get it. That way no-one can take the piss and bid 1 which makes bidding, on the whole, a lot more fairer. Also, raines post at the top of this page is also true. MC is generally easier than ZG. But the hardest part about doing MC (as raine states) is getting 40 people on at the same time. Also, once inside MC, since there is 40 people, mistakes can usually be easiliy fixed without too much bother. In ZG, one mistake and it is usually a guareenteed wipe unless someone does an amazing job at recovery. Haxen also has a point about the ZG coins, all should go to the bank and be given on request and if more than one person wants a specific coin then they can roll/spend DKP for it. A suggestion to overcome the huge obstacle of getting 40 people online at the same time would be to try what they did on Al'akir, have a random MC raid which uses master looter. Although, i could see why on this server that it would probably be a complete disaster with the number of italians that can't play on it. But it would boost Arisens ranks with people who are stuck in non- MC raiding guilds and want to go further. A guild did this on al'akir and it worked pretty well and now that guild has enough members to do MC solo, so although it is a complete pain in the ass to arrange and control a non-guild raid, it might be worth it just to get those few more high level members to join. One more thing, since we have a 60 now and some more on the way, they should really start the hydraxian waterlords quest which starts in Azshara as the first parts of the quest are non - MC related. This quest chain (at te end of it) gives a nice fire resistance ring and also allows us to get a certain water which is needed in order to summon Ragnoras. The quest giver is hard to find in azshara, so ask me or another officer in-game for the coords as i cant remember them at this moment in time . Yep, I covers my views exactly. By the time the majority of the guild is 60 and we don't have the requirements for MC then sure trying to arrange us + randoms to get more members might work. I'd say though we just go on a recruitment frenzy and try get enough to get a few runs in, once people know we can run it then more people would be interested join. It's Ragnaros, not Ragnoras
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Ideas
Apr 26, 2006 8:17:58 GMT
Post by Lightreaver on Apr 26, 2006 8:17:58 GMT
Im not even going to comment about the spelling correction raine.
Go do some work!
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Ideas
Apr 29, 2006 11:28:11 GMT
Post by Nyen on Apr 29, 2006 11:28:11 GMT
A guild i was in ha seperate points for ZG, which im in 2 minds about, having all dkp rolled into one is good because rewards ppl who are most active as dkp should do for raids and so on, the BIG down side is ZG is uber easy, ppl could just come and farm the first run and get like 4-5 boss kills down and then go spend all those points in MC runs which isnt really a good idea. Seperate points for ZG and MC, is a good idea to stop the point i just made but means 2 thing, lack of reward for active members and also way way more hastle for officer and dkp stuff. I dunno though this should be discussed....... DISCUSS! ZG's harder than MC Just don't give so much dkp for ZG runs as you do for the MC runs, works well
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